You can a tornado power and fire arrows, just to name a few. The more you play and the more bosses you defeat, you gain experience tp upgrade your skills and you also learn new skills. Elliot can run with the control stick, jump, and shoot arrows. Your character - Elliot - has a bow and unlimited supply of arrows to defend himself with against monsters around the world, with the ability to upgrade your offensive, defensive, and magic skills along the way. You can configure them, of course, but we stuck with the default settings, figuring out that B was Jump rather than the usual A button. The gameplay was pretty straightforward, even if it did take us a few minutes to get used to the controls and buttons for the 3DS. It looked like a fun adventure game so we were eager to give it a try. At first glance, Elliot Quest seems simple and complex at the same time. The developers even mentioned that the game was inspired by Zelda II: The Adventure of Link, which is a game we’ve never played, but we do love Zelda. Rachel and I had never heard of the game before, but we were eager to try it out after seeing trailers for it on Steam. Miketendo and PlayEveryware were gracious enough to provide us with a digital copy of Elliot Quest. How we got the game: We received a free digital download code for the Nintendo 3DS from the developers and Miketendo. Release Date: May 2017 (3DS) November 2014 (Steam)
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